The_Great_Canadian_Appathon
The Great Canadian Appathon (GCA) was a 48-hour game design and development competition open to Canadian college and university students.[1] Students attempted to design, develop and program a working mobile game within the restrictions of an annually changing game 'theme'. Individuals, or teams of up to four students, worked for 48-hours in designated 'HUBS' set up at participating universities and colleges, to submit their games for a variety of prizes.[2] A number of studios have been founded on the prize money won at the Great Canadian Appathon. This includes Edmonton based 1st place Team Masheen, and Bitshift Games.[3][4]
![]() | This article needs to be updated. (December 2017) |