Substance_3D_Modeler

Substance 3D Modeler

Substance 3D Modeler

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Substance 3D Modeler is a 3D modeling software developed by Adobe Inc. It is part of the Substance 3D suite of tools designed for 3D digital content creation, specifically focusing on editing and sculpting 3D models.[1][2]

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History

Substance 3D Modeler was initially developed by Allegorithmic, a French software company founded in 2002. In January 2019, Adobe Inc. acquired Allegorithmic, including its suite of Substance tools.[3]

Features

Integration with other Adobe Substance 3D tools, such as Substance Painter, Substance 3D Sampler, Substance 3D Stager, and Substance Designer, as well as other 3D modeling and rendering software.

File types supported

Imports

SMOD, FBX, OBJ, GLTF, USD, IGS, JT, STEP, STL

Exports

SMOD, FBX, OBJ, GLTF, USD, IGS, JT, STEP, STL[4]

See also


References

  1. Paul Hatton (2023-06-23). "Adobe Substance 3D Modeler review: better workflow, more compatibility". Creative Bloq. Retrieved 2024-03-22.
  2. Lardinois, Frederic (2019-01-23). "Adobe acquires Allegorithmic, makers of the Substance texture tools". TechCrunch. Retrieved 2024-03-22.

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This article uses material from the Wikipedia article Substance_3D_Modeler, and is written by contributors. Text is available under a CC BY-SA 4.0 International License; additional terms may apply. Images, videos and audio are available under their respective licenses.