Call_of_Duty:_World_at_War_–_Zombies
Call of Duty: World at War – Zombies
2009 video game
Call of Duty: World at War – Zombies (also known as simply Call of Duty: Zombies) was a first-person shooter video game developed by Ideaworks Game Studio, and published by Activision for iOS. It was a spin-off of the Call of Duty series, and based on the Zombies mode of Call of Duty: World at War.[1] The game was released worldwide for iPhone on November 16, 2009,[2] and for iPad on April 1, 2010.[3] The game allowed for multiplayer cooperative gameplay locally via an ad hoc Wi-Fi or Bluetooth network, or globally via the internet. It also came with the three other maps, Verrückt, Shi No Numa, and Der Riese.[4][5] A sequel to the game, Call of Duty: Black Ops – Zombies, has been published by Activision.
The game's setting originally takes place in a German bunker (Nacht der Untoten) during World War II from the viewpoint of a US Marine.[6] SS soldiers who have become zombies attempt to infiltrate the bunker and attack the players, and the players must defend themselves in the process.