Andrei_Alexandrescu

Andrei Alexandrescu

Andrei Alexandrescu

Romanian-American computer programmer


Andrei Alexandrescu (born 1969) is a Romanian-American C++ and D language[3] programmer and author. He is particularly known for his pioneering work on policy-based design implemented via template metaprogramming. These ideas are articulated in his book Modern C++ Design and were first implemented in his programming library, Loki. He also implemented the "move constructors" concept in his MOJO library.[4] He contributed to the C/C++ Users Journal under the byline "Generic<Programming>".

Quick Facts Born, Nationality ...

He became an American citizen in August 2014.[5]

Education and career

Alexandrescu received a B.S. degree in Electrical Engineering from Polytechnic University of Bucharest (Universitatea Politehnica din București) in July 1994.[6][7]

His first article was published in the C/C++ Users Journal in September 1998. He was a program manager for Netzip, Inc. from April 1999 until February 2000. When the company was acquired by RealNetworks, Inc., he served there as a development manager from February 2000 through September 2001.[6]

Alexandrescu earned a M.S. (2003) and a PhD (2009) in computer science from the University of Washington.[8][9][10]

In 2006 Alexandrescu began assisting Walter Bright on the development of the D programming language.[11] He released a book titled The D Programming Language in May 2010.

From 2010 to 2014, Alexandrescu, Herb Sutter, and Scott Meyers ran a small annual technical conference called C++ and Beyond.

Alexandrescu worked as a research scientist at Facebook for over 5 years, before departing the company in August 2015 in order to focus on developing the D programming language.[12]

In January 2022, Alexandrescu began working at Nvidia as a Principal Research Scientist.[13]

Contributions

Expected

Expected is a template class for C++ which is on the C++ Standards track.[14][15] Alexandrescu proposes[16] Expected<T> as a class for use as a return value which contains either a T or the exception preventing its creation, which is an improvement over use of either return codes or exceptions exclusively. Expected can be thought of as a restriction of sum (union) types or algebraic datatypes in various languages, e.g., Hope, or the more recent Haskell and Gallina; or of the error handling mechanism of Google's Go, or the Result type in Rust.

He explains the benefits of Expected<T> as:

  • Associates errors with computational goals
  • Naturally allows multiple exceptions in flight
  • Switch between "error handling" and "exception throwing" styles
  • Teleportation possible across thread boundaries, across nothrow subsystem boundaries and across time (save now, throw later)
  • Collect, group, combine exceptions

Example

For example, instead of any of the following common function prototypes:

int parseInt(const string&); // Returns 0 on error and sets errno.

or

int parseInt(const string&); // Throws invalid_input or overflow

he proposes the following:

Expected<int> parseInt(const string&); // Returns an expected int: either an int or an exception

Scope guard

From 2000[17] onwards, Alexandrescu has advocated and popularized the scope guard idiom. He has introduced it as a language construct in D.[18] It has been implemented by others in many other languages.[19][20]

Bibliography

  • Andrei Alexandrescu (February 2001). Modern C++ Design: Generic Programming and Design Patterns Applied. Addison-Wesley. ISBN 978-0-201-70431-0.
  • Herb Sutter, Andrei Alexandrescu (November 2004). C++ Coding Standards: 101 Rules, Guidelines, and Best Practices. Addison-Wesley. ISBN 978-0-321-11358-0.
  • Andrei Alexandrescu (June 2010). The D Programming Language. Addison-Wesley. ISBN 978-0-321-63536-5.

References

  1. andralex (14 August 2014). "No". Reddit. Archived from the original on 16 June 2022.
  2. Metz, Cade (7 July 2014). "The Next Big Programming Language You've Never Heard Of". Wired. Retrieved 27 July 2014. Today, Alexandrescu is a research scientist at Facebook, where he and a team of coders are using D to refashion small parts of the company's massive operation.
  3. Alexandrescu, Andrei (1 February 2003). "Move Constructors". Dr. Dobb's Journal. Archived from the original on 7 May 2009. Retrieved 25 March 2009.
  4. "Andrei Alexandrescu: Resumé". Archived from the original on 7 April 2011.
  5. "ACCU :: Speakers". members.accu.org.
  6. "ACCU :: Speakers". members.accu.org.
  7. "Moving forward with work on the D language and foundation". 25 August 2015. Retrieved 28 August 2015.
  8. "Andrei Alexandrescu". LinkedIn.com. Retrieved 15 December 2023.
  9. [Botet; Talbot. "A proposal to add a utility class to represent expected monad" (PDF). Archived from the original (PDF) on 19 August 2014.
  10. Alexandrescu. "Systematic Error Handling in C++". Archived from the original on 25 April 2013.
  11. Andrei Alexandrescu; Petru Marginean. "Generic: Change the Way You Write Exception-Safe Code – Forever". Archived from the original on 1 October 2012.

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