1997_in_video_games

1997 in video games

1997 in video games

Overview of the events of 1997 in video games


1997 saw many sequels and prequels in video games, such as Final Fantasy VII, Castlevania: Symphony of the Night, GoldenEye 007, Star Fox 64, Crash Bandicoot 2: Cortex Strikes Back, Quake II, Mega Man Legends, Riven, Tomb Raider II, Dark Rift, Tekken 3 and Virtua Striker 2, along with new titles such as Oddworld: Abe's Oddysee, Gran Turismo, Diablo, Grand Theft Auto and Fallout.

Quick Facts List of years in video games ...

Sony's PlayStation was the year's best-selling video game console worldwide for the second year in a row, while also being the annual best-selling console in Japan for the first time (overtaking the Game Boy and Sega Saturn). The year's best-selling home video game worldwide was Squaresoft's Final Fantasy VII for the PlayStation, while the year's highest-grossing arcade games in Japan were Sega's Virtua Fighter 3 and Print Club 2.

Events

Hardware

More information Month, Day ...

Discontinued

Top-rated games

Game of the Year awards

The following titles won Game of the Year awards for 1997.

Critically acclaimed titles

Metacritic and GameRankings

Metacritic (MC) and GameRankings (GR) are online aggregators of video game journalism reviews. Note that their coverage of print magazines at the time was limited, with numerous print magazines not listed on their sites.

More information Game, Publisher ...

Famitsu Platinum Hall of Fame

The following video game releases in 1997 entered Famitsu magazine's "Platinum Hall of Fame" for receiving Famitsu scores of at least 35 out of 40.[21]

More information Title, Platform ...

Financial performance

Highest-grossing arcade games in Japan

In Japan, the following titles were the highest-grossing arcade games of 1997.

More information Rank, Gamest ...

Best-selling video game consoles

More information Rank, Manufacturer ...

Best-selling home video games

Final Fantasy VII was the best-selling home video game worldwide in 1997.[29] It sold more than 6 million copies worldwide by 1998, becoming the best-selling PlayStation game up until then.[30]

The following titles were the top ten best-selling home video games (console games or computer games) of 1997 in Japan and the United States.

More information Rank, Title ...

United States

In the United States, the following titles were the top ten best-selling home video games of 1997.[38][39][40]

More information Rank, Title ...

Japan

In Japan, the following titles were the top ten best-selling home video games of 1997.

More information Rank, Title ...

Europe

In Europe, the following titles were the top-selling home video games of each month in 1997.

More information Month(s), United Kingdom ...

Notable releases

More information Video game platforms, GBC ...
More information Release, Title ...

Business

Lawsuits

  • Nintendo vs Games City: Nintendo sues Games City for selling the Game Doctor and Doctor V64 backup devices for the SNES and N64 consoles. Nintendo wins the suit.
  • Nintendo vs Prima Publishing: Nintendo sues Prima over copyrights to maps of the N64 video game GoldenEye 007. Nintendo loses the suit.
  • Nintendo vs Sony Video Games: Nintendo sues Sony over copyrights about Mario games.

See also


References

  1. "Attendance and Stats". IGN. June 8, 2012. Retrieved May 21, 2015.
  2. Koenig, Angela (October 15, 1997). "Funco Landstore coming". The Cincinnati Enquirer. Cincinnati. p. 5 via Newspapers.com.
  3. "「CESA大賞'97」受賞作品一覧" ["CESA Awards '97" Winners List]. Computer Entertainment Supplier's Association (CESA) (in Japanese). Archived from the original on June 28, 2003. Retrieved October 27, 2021.
  4. "1997 Japan Media Arts Festival Awards" (in Japanese). Japan Media Arts Plaza, Agency for Cultural Affairs. Retrieved March 1, 2009.
  5. "Readers' Choice Awards". Electronic Gaming Monthly. No. 104. March 1998. p. 100.
  6. "25 Years Of Game Informer's GOTY Awards". GameInformer.com. January 2, 2017. Archived from the original on December 30, 2017. Retrieved December 29, 2017.
  7. "You Have Spoken!". GamePro. No. 118. July 1998. pp. 38–9.
  8. "The Hyper Reader Awards 97-98". Hyper. No. 63. January 1999. pp. 38–41.
  9. "Origins Awards winners". Origins Awards, RPGnet. July 6, 1998. Archived from the original on December 13, 2014. Retrieved December 29, 2011.
  10. "Editors' Choice Awards". Electronic Gaming Monthly. No. 104. Ziff Davis. March 1998. pp. 86–96.
  11. "Academy of Interactive Arts & Science Game of the Year 1997". Academy of Interactive Arts & Sciences. Retrieved August 26, 2015.
  12. "Digitiser's Top Games of 1997". Digitiser. January 13, 1998. Retrieved October 19, 2021.
  13. "1997 Golden Joysticks Awards: The Winners!". Computer and Video Games. No. 195 (February 1998). January 14, 1998. p. 6.
  14. "GameSpot PC Game of the Year 1997". February 13, 1998. Archived from the original on February 13, 1998. Retrieved August 28, 2012.
  15. "第11回 ゲーメスト大賞" [11th Gamest Awards]. Gamest (in Japanese). Vol. 212 (January–February 1998). December 26, 1997. pp. 34–102. alternate url
  16. "Best Video Games for 1997". Metacritic. Retrieved February 18, 2019.
  17. "Highest-Ranking Games of 1997 (with at least 5 reviews)". GameRankings. Retrieved August 6, 2019.
  18. "Best Video Games for 1998". Metacritic. Retrieved February 17, 2019.
  19. "Highest-Ranking Games of 1998 (with at least 20 reviews)". GameRankings. Archived from the original on October 7, 2016. Retrieved February 25, 2019.
  20. "Sid Meier's Gettysburg! for PC". GameRankings. Retrieved August 6, 2019.
  21. "週刊ファミ通クロスレビュープラチナ殿堂入りソフト一覧" [Weekly Famitsu Cross Review Platinum Hall of Fame Software List]. Geimin (in Japanese). Archived from the original on October 27, 2008. Retrieved February 24, 2021.
  22. Akagi, Masumi, ed. (February 1, 1998). ""Tekken 3", "Virtua Fighter 3" Top Videos" (PDF). Game Machine. No. 557. Amusement Press, Inc. p. 22.
  23. "Cumulative Production Shipments of Hardware / PlayStation". Sony Computer Entertainment Inc. Sony. December 31, 2003. Archived from the original on April 22, 2004. Retrieved December 25, 2021.
  24. "Consolidated Sales Transition by Region" (PDF). Nintendo. Nintendo Co., Ltd. September 2012. Archived from the original (PDF) on October 30, 2012. Retrieved December 26, 2021.
  25. Clements, Matthew T.; Ohashi, Hiroshi (October 2004). "Indirect Network Effects and the Product Cycle: Video Games in the U.S., 1994–2002" (PDF). NET Institute. pp. 12, 24. Archived (PDF) from the original on March 7, 2016. Retrieved September 21, 2011.
  26. 小川 (Ogawa), 純生 (Sumio) (December 14, 2010). "テレビゲーム機の変遷 —ファミコン、スーパーファミコン、プレステ、プレステ2、Wiiまで—" [Recent Developments in Video Game Technology in Japan — Famicom, Super Famicom, Play Station, Play Station 2 and Wii —] (PDF). 経営論集 (Keiei Ronshū) (in Japanese) (77) (published March 2011): 1–17 (2). ISSN 0286-6439. Archived from the original (PDF) on July 25, 2015. Retrieved December 6, 2021 via Toyo University Academic Information Repository (Toyo University).
  27. "Consumer Products" (PDF). Annual Report 1998. Sega Enterprises, Ltd. 1998. p. 7. Retrieved December 25, 2021.
  28. Fontaine, Gilles (February 5, 1997). "Jeux vidéo : une industrie lourde est née" [Video games: a heavy industry is born]. L'Express (in French). Retrieved December 25, 2021.
  29. The Oriental Economist Report. Toyo Keizai. 1998. p. 16. Square's Final Fantasy VII software has sold more than 6 million copies worldwide, making it the biggest selling Playstation software.
  30. Johnston, Chris (December 22, 1997). "Give It 21 Days, It'll Give You a Million". GameSpot. Archived from the original on March 5, 2000. Retrieved October 16, 2021.
  31. Thompson, Adam (October 22, 1997). "The pain of addiction". Oshkosh Advance-Titan. University of Wisconsin–Oshkosh. p. 9. Retrieved April 9, 2022. Last month Final Fantasy VII hit the stores and sold 1.5 million copies the first week.
  32. "96年9月~97年8月" [1996.09~1997.08]. TV Game Ranking Databook: 1995.9~1998.8 (in Japanese). ベストセラーズ (Bestsellers). December 15, 1998. p. 17. ISBN 978-4-584-16090-9.
  33. "1997 Top 30 Best Selling Japanese Console Games". The Magic Box. Archived from the original on February 18, 2007. Retrieved February 24, 2021.
  34. Ohbuchi, Yutaka (December 5, 1998). "Japan's Top Ten of '97". GameSpot. Archived from the original on December 5, 1998. Retrieved September 16, 2021.
  35. "1997年ゲームソフト年間売上TOP100" [1997 Game Software Annual Sales Top 100]. Famitsū Gēmu Hakusho 1998 ファミ通ゲーム白書1998 [Famitsu Game Whitebook 1998] (in Japanese). Tokyo: Enterbrain. 1998. Archived from the original on December 27, 2008. Retrieved February 17, 2021.
  36. "1997年のコンシューマーゲームソフトの売上Top100" [1997 Consumer Game Software Sales: Top 100]. Dengeki Oh (in Japanese). MediaWorks. Archived from the original on January 6, 2002. Retrieved September 16, 2021.
  37. Famighetti, Robert (1998). "Top-Selling Video Games, 1997". The World Almanac and Book of Facts, 1999. World Almanac Books. p. 188. ISBN 978-0-88687-832-0. Source: The NPD TRSTS Video Game Tracking Service, The NPD Group, Inc., Port Washington, NY; ranked by units sold
  38. "US Sales Top 10 for 1997". IGN. February 6, 1998. Retrieved October 18, 2021.
  39. "The Top 20 Games of the Year". IGN. January 30, 1998. Retrieved October 22, 2021.
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  41. "Freeplay". Computer and Video Games. No. 185 (April 1997). EMAP. March 12, 1997. pp. 1-16 (2-3).
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  49. Lemaire, Oscar. "Animal Crossing New Horizons est le jeu vidéo le plus vendu de l'année 2020 en France en physique" [Animal Crossing New Horizons is the best-selling video game of the year 2020 in France in physical]. Twitter (in French). Ludostrie. Retrieved November 18, 2021.

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