Naoto_Ohshima

Naoto Ohshima

Naoto Ohshima

Japanese character designer and producer


Naoto Ohshima (大島 直人, Ōshima Naoto) (born February 26, 1964) is a Japanese artist and video game designer, best known for designing Sonic the Hedgehog and Dr. Eggman characters from Sega's Sonic the Hedgehog franchise.[1][2] Although Yuji Naka created the original tech demo around which Sonic's gameplay was based, the character in his prototype was a ball that lacked any specific features.[3] Sonic Team considered numerous potential animal mascots before deciding on Ohshima's design, with an armadillo or hedgehog being the top choices because their spikes worked well with the concept of rolling into enemies.[2]

Quick Facts Born, Other names ...

After leaving Sonic Team, Ohshima formed an independent game company called Artoon in 1999. There he went on to work on such games as Pinobee (2001), Blinx: The Time Sweeper (2002), and Blinx 2: Masters of Time & Space (2004). In 2010, Artoon was absorbed into AQ Interactive, and Ohshima and other key members of Artoon left to form Arzest. Early in his career, he was credited under the nickname "Big Island" in a number of games, which is a literal translation of his family name.

Works

More information Year, Game ...

References

  1. Sheffield, Brandon (2009-12-04). "Out of the Blue: Naoto Ohshima Speaks". Gamasutra. Retrieved 2014-07-21.
  2. "The Essential 50 Part 28 - Sonic the Hedgehog". 1UP.com. Archived from the original on March 28, 2017. Retrieved 2014-07-21.
  3. "Sonic's Architect: GI Interviews Hirokazu Yasuhara". Game Informer. Vol. 13, no. 124. August 2003. pp. 114–116.

Further reading


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