List_of_multimedia_franchises_originating_in_films

List of multimedia franchises originating in films

List of multimedia franchises originating in films

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Following is a list of multimedia franchises originating in films, whether animated or live-action.

In the following tables, the initial media through which the franchise characters or settings became known is shown in boldface. Only works of fiction are only considered part of the series; a book or a documentary film about the franchise is not itself an installment in the franchise.

Franchises originating in animated films

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Franchises originating in live-action films

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See also


References

  1. Note: Alien vs. Predator is a crossover franchise established from the existing Alien and Predator franchises
  2. Note: The Ghostbusters franchise beginning with the 1984 film is unrelated to the 1975 TV series, The Ghost Busters, and its spin-off, the 1986 Ghostbusters animated series.
  3. Harry J. Brown, Videogames and Education (2008), p. 41, ISBN 0765629496:
    In one of the most celebrated ventures in media convergence, Larry and Andy Wachowski, creators of The Matrix trilogy, produced the game Enter the Matrix (2003) simultaneously with the last two films of the trilogy, shooting scenes for the game on the movie's sets with the movie s actors, and releasing the game on the same day as The Matrix: Reloaded. Likewise, on September 21, 2004, Lucasfilm jointly released a new DVD box set of the original Star Wars trilogy with Star Wars: Battlefront, a combat game in which players can reenact battles from all six Star Wars films. In 2005, Peter Jackson likewise produced his blockbuster film King Kong (2005) in tandem with a successful King Kong game designed by Michael Ancel and published by Ubisoft. In the last several years, numerous licensed videogame adaptations of major summer and holiday blockbusters were released a few days before or a few days after their respective films, including: all three Star Wars films (1999–2005); all five Harry Potter films (2001–2008); all three Spider-Man films (2002–2007); Hulk (2002); The Lord of the Rings: The Two Towers (2002); The Lord of the Rings: The Return of the King (2003); The Chronicles of Narnia: The Lion, the Witch, and the Wardrobe (2005); Pirates of the Caribbean: Dead Man's Chest (2006); Pirates of the Caribbean: At World's End (2007); and Transformers (2007). These multimedia franchises have made it more difficult to distinguish the production of films and videogames as separate enterprises.
  4. Lincoln Geraghty, American Science Fiction Film and Television (2009), p. 94, ISBN 1845207963: Multiple readings of the film are plentiful and highlight the polysemic nature of the text and subsequent multimedia franchise".

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